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Emitters

Tracker instances must be initialized with an emitter. This section will go into more depth about the Emitter and how it works under the hood.

The simplest Emitter setup requires only the collector URI to be passed to it:

emitter := sp.InitEmitter(RequireCollectorUri("com.acme"), sp.RequireStorage(*storagememory.Init()))

There are other optional builder functions:

Function NameDescriptionRequired?Default
RequireCollectorUriThe URI to send events toYesnil
RequireStorageThe storage integration to useYesnil
OptionRequestTypeThe request type to use (GET or POST)NoPOST
OptionProtocolThe protocol to use (http or https)Nohttp
OptionSendLimitThe maximum amount of events to send at a timeNo500
OptionByteLimitGetThe byte limit when sending a GET requestNo40000
OptionByteLimitPostThe byte limit when sending a POST requestNo40000
OptionCallbackDefines a custom callback functionNonil
OptionHttpClientA custom HTTP clientNo&Client{}

A more complete example:

emitter := sp.InitEmitter(
sp.RequireCollectorUri("com.acme"),
sp.RequireStorage(*storagememory.Init()),
sp.OptionRequestType("GET"),
sp.OptionProtocol("https"),
sp.OptionSendLimit(50),
sp.OptionByteLimitGet(52000),
sp.OptionByteLimitPost(52000),
sp.OptionCallback(func(g []CallbackResult, b []CallbackResult) {
log.Println("Successes: " + IntToString(len(g)))
log.Println("Failures: " + IntToString(len(b)))
}),
)

As of Version 3 of the Tracker you must pass RequireStorage to set the Storage option for the Emitter. Out of the box we support the following:

  • StorageMemory: A fully in-memory implementation utilising go-memdb
  • StorageSQLite3: A local disk implementation leveraging go-sqlite3

You can also define your own Storage system by implementing the Storage interface found in pkg/storage/storageiface:

type Storage interface {
AddEventRow(payload Payload) bool
DeleteAllEventRows() int64
DeleteEventRows(ids []int) int64
GetAllEventRows() []EventRow
GetEventRowsWithinRange(eventRange int) []EventRow
}

To use StorageMemory the constructor looks like so:

import storagememory "github.com/snowplow/snowplow-golang-tracker/v3/pkg/storage/memory"

emitter := sp.InitEmitter(
sp.RequireCollectorUri("com.acme"),
sp.RequireStorage(*storagememory.Init()),
sp.OptionRequestType("GET"),
sp.OptionProtocol("https"),
sp.OptionSendLimit(50),
sp.OptionByteLimitGet(52000),
sp.OptionByteLimitPost(52000),
sp.OptionCallback(func(g []CallbackResult, b []CallbackResult) {
log.Println("Successes: " + IntToString(len(g)))
log.Println("Failures: " + IntToString(len(b)))
}),
)

To leverage StorageSQLite3:

import storagesqlite3 "github.com/snowplow/snowplow-golang-tracker/v3/pkg/storage/sqlite3"

emitter := sp.InitEmitter(
sp.RequireCollectorUri("com.acme"),
sp.RequireStorage(*storagesqlite3.Init("dbname_path.db")),
sp.OptionRequestType("GET"),
sp.OptionProtocol("https"),
sp.OptionSendLimit(50),
sp.OptionByteLimitGet(52000),
sp.OptionByteLimitPost(52000),
sp.OptionCallback(func(g []CallbackResult, b []CallbackResult) {
log.Println("Successes: " + IntToString(len(g)))
log.Println("Failures: " + IntToString(len(b)))
}),
)

Under the hoodโ€‹

Once the emitter receives an event from the Tracker a few things start to happen:

  • The event is added to the storage implementation (either memory or sqlite3)
  • A long running go routine is started which will continue to send events as long as they can be found in the database (asynchronous)
  • The emitter loop will grab a range of events from the database up until the SendLimit as noted _above
  • The emitter will send all of these events as determined by the Request, Protocol and ByteLimits
    • Each request is sent in its own go routine.
  • Once sent it will process the results of all the requests sent and will remove all successfully sent events from the database

IF all of the requests failed this loop is terminated eagerly; this is seen as a network failure so attempting to send is a waste of resources. IF there are no more events in the database the loop is terminated.

Builder methodsโ€‹

OptionHttpClientโ€‹

An HTTP client can be set with custom settings appropriate for the use-case, such as timeouts and other connection settings.

This method accepts a reference to http.Client.